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Madison Board Gamers Session Report,
October 30th, 2002
written by Everett E. Proctor
Games Played:
LOTR: The Confrontation, Pacal, TransAmerica, Web of Power, Lord of the Fries
Players:
John, Everett, Todd, Joel, Tim and Mike
The day before Halloween, and I think we've hit a mid-semester slump.
Our student members have been MIA the last few weeks. (Where are you Dave,
Dale, and Matt?) We still had a fair turnout, with most of the other
regulars showing up. I must admit that I was hoping to play something
a little more "meatier" than the games that I got to play tonight, however
most of the games where good games, albeit short and/or light.
LOTR: The Confrontation:
Joel and Everett
Joel and I were the first ones there, so we played a game of what has
become our default 2-player game. (Even though I've recently purchased a few other
two payer games that have yet to be tried: Flagship, X-Bugs,and Fightball.)
Despite complaints on r.g.b. or spielfrieks to the contrary, I find
that both sides are fairly balanced. I've seen streaks where one side
wins 6 or 7 times in a row, but then we figure out how to counter whatever
it was that was giving that side an advantage, and things even out again.
Right now, I'd say either side has about the same chance of winning in our
group. I did well in this game, winning with both sides, which is probably due to having played this game
about ten times more often than Joel.
Score: Everett 9, Joel 3
Ratings: Everett 8, Joel 7
Pacal:
John and Todd
John and Todd came in while Joel and I were playing LOTR, so they
started up their own 2-player game. They only played one hand, not
a full match, and John says that he still not sure that he knows how
to play it yet.
Results: Todd won (one hand)
Ratings: Todd 6, John ?
TransAmerica: (take one)
Everett, John, Todd and Joel
We wanted to play a quick game, in case any one else showed up, so
TransAmerica got the call. Joel was the only one who hadn't played
before. John had an excellent game, connecting first in the first two
rounds, and only missing by one rail on the last round. Todd, on the
other hand, had a not so good game, being short by 6, 6, and 7
rails. I was close behind Todd, with Joel making a decent showing for
his first game.
Scores: John 12, Joel 6, Everett 1, Todd 0
Ratings: John 7, Joel 7, Everett 7, Todd 7
Web of Power:
Joel, John, Todd, and Everett
Joel had never played Web of Power, so we decided we had to
correct this injustice. I picked this up last week as it is going out
of print, and I would kick myself if I never got a copy of it. It packs a
lot of good gaming (tough decisions, good balance of luck and skill, and a
good mix of strategy and tactics) in a short time. Two other games like
for the same reasons are Samurai and Through the Desert. This was a very close
game, with only 5 points separating the high and low scores.
Scores: Todd 49, Everett 48, Joel 46, and John 44
Ratings: John 9, Joel 8, Todd 8, Everett 8
TransAmerica: (take two)
John, Todd, Everett, Tim, and Joel
Tim and showed up and wanted to play TransAmerica, so the rest of us
enjoyed it enough to play it again (after all, it's a short game). Todd
once again was having horrible luck with this, leaving 9 rails during the
first round, and 5 rails on the second round. I was the lucky one this time,
only leaving one rail on the first round and winning the second round.
Joel rated this game one lower than the first time we played, as it's not deep
enough to be played a lot.
Scores: Everett 12, Joel 11, John 9, Tim 5, Todd 0
Ratings: Tim 9, John 7, Todd 7, Everett 7, Joel 6
Lord of the Brain:
John, Mike, Todd, Everett, Tim, and Joel
Mike showed up, and besides TransAmerica, which we had had enough of,
and Zombies, which I'd rather gnaw my leg off than play, this was our
only other 6-player game. It's a typical example of a CheapAss game, with
the usual mix of good humor, but with a few flaws. For those of you
unfamiliar with the game, it is basically a rummy game, with the theme
being that each of the players are zombies in a fast food restraunt,
trying to fill orders. The cards represent different food items, and
each turn you are trying to play a meld of cards that match a chosen
order. (my favorite = The Old Man and the Sea, three sodas and a fish) If
no one can fill the order on the first go around, then the customer gets
less picky, and you can try to fill the order with one less card. (Yes,
I'll have the hamburger without any meat.) One of the flaws with the game is that
after about 3 or 4 deals, the game really starts to drag (each player
is supposed to deal once, so with 6 players, that's 6 deals.) This
can be solved by just limiting the number of deals to 3 or 4. Another
flaw is that if you get a bad hand, it is very unlikely to get any better.
The winning strategy seems to be to fill the first order and get lucky
and roll a complicated order so that you get passed a lot of cards and
can continue filling orders as the game goes. I had a really horrible
set of hands, and ended up playing the last round just to try to break even.
John led for most of the game, but Mike had a huge last round, scoring 59
points and taking the lead. Overall, it's a humorous game, but took
too long. In fact, it made me miss my bus, but Todd was good enough
to give me a ride to work. (Thanks Todd!)
Scores: Mike 153, John 131, Tim 101, Joel 84, Todd 31, Everett 1
Ratings: Todd 6, Tim 6, Mike 5, John 4, Everett 4, Joel 3
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